Freelance Game Sound Designer Workflow Map

In this article, we’ve created a starter Freelance Game Sound Designer Workflow Map that you can use to start planning out your product/service delivery and we’ve outlined a few examples of experiments that you can run in your Freelance Game Sound Designer role.

Ready to get started? Download the Workflow Map template or get in touch to discuss how a workflow coach could help you fast-track your business improvement.

Systems & Processes for Freelance Game Sound Designer

The path towards better systems and processes in your Freelance Game Sound Designer role starts with mapping out your most important business processes. Being able to see your business processes laid out visually helps you to collaborate with your team on how to improve and grow. By repeating this collaboration process, you’ll develop a culture of continuous improvement that leads to a growing business and streamlined systems and processes that increase customer & staff experience.

To help you start mapping out your processes, we’ve developed a sample flow for a Freelance Game Sound Designer Workflow Map that you can use with your team to start clarifying your processes and then run Business Experiments so you can build a better business.

Workflow Map For A Freelance Game Sound Designer

1. Initial consultation: Meet with the client to discuss their game project, understand their vision, and gather requirements for the sound design.
2. Concept development: Brainstorm and create a concept for the game’s audio, including sound effects, music, and voiceovers, based on the client’s preferences and the game’s genre.
3. Sound design production: Create and implement the sound effects, music, and voiceovers into the game, ensuring they align with the client’s vision and enhance the gameplay experience.
4. Iterative feedback: Share the initial sound design with the client for feedback and make necessary revisions based on their input, ensuring the audio meets their expectations.
5. Integration and testing: Integrate the finalized sound design into the game’s development environment and conduct thorough testing to ensure seamless integration and optimal audio performance.
6. Quality assurance: Perform rigorous testing to identify any audio-related issues, such as synchronization problems, volume inconsistencies, or glitches, and address them promptly.
7. Client review: Present the final version of the game with the implemented sound design to the client for their review and approval, making any final adjustments as needed.
8. Delivery and implementation: Provide the client with the finalized sound design files and assist them in implementing the audio assets into the game’s final build.
9. Post-delivery support: Offer ongoing support to the client, addressing any issues or concerns related to the sound design and providing assistance with troubleshooting or further enhancements.
10. Continuous improvement: Regularly collaborate with the client to gather feedback on the sound design’s effectiveness and identify areas for improvement, ensuring the audio evolves with the game’s development and updates

Business Growth & Improvement Experiments

Experiment 1: Networking Events
Description: Attend industry-specific networking events and conferences to connect with potential clients, game developers, and other professionals in the field. Engage in conversations, showcase your portfolio, and exchange contact information.
Expected Outcome: Increased visibility and opportunities for collaboration, leading to potential new clients and projects.

Experiment 2: Online Portfolio Optimization
Description: Revamp and optimize your online portfolio by updating it with your latest and most impressive game sound design projects. Ensure that it is visually appealing, easy to navigate, and showcases your skills and expertise effectively.
Expected Outcome: Improved online presence, increased credibility, and higher chances of attracting potential clients and securing new projects.

Experiment 3: Collaboration with Indie Game Developers
Description: Reach out to indie game developers and offer your services for their projects. Collaborate closely with them to create unique and immersive sound designs that enhance the overall gaming experience.
Expected Outcome: Expanded client base, increased referrals, and potential long-term partnerships with indie game developers, leading to a steady stream of projects.

Experiment 4: Social Media Marketing Campaign
Description: Develop and implement a targeted social media marketing campaign to promote your game sound design services. Utilize platforms such as Facebook, Instagram, and Twitter to share your work, engage with the gaming community, and attract potential clients.
Expected Outcome: Increased brand awareness, wider reach, and potential leads generated through social media platforms, resulting in new business opportunities.

Experiment 5: Customer Feedback Surveys
Description: Conduct customer feedback surveys to gather insights and opinions from your existing clients. Ask them about their experience working with you, the quality of your work, and any areas for improvement.
Expected Outcome: Valuable feedback to identify strengths and weaknesses, opportunities to enhance customer satisfaction, and potential referrals from satisfied clients.

Experiment 6: Continuous Professional Development
Description: Invest time and resources in continuous professional development by attending workshops, webinars, and online courses related to game sound design. Stay updated with the latest industry trends, techniques, and technologies.
Expected Outcome: Enhanced skills and knowledge, ability to offer cutting-edge sound design solutions, and increased competitiveness in the market.

Experiment 7: Streamlining Workflow Processes
Description: Analyze your current workflow processes and identify areas that can be streamlined and automated. Implement project management tools, time-tracking software, and communication platforms to improve efficiency and productivity.
Expected Outcome: Reduced administrative tasks, improved project management, and increased capacity to take on more projects, resulting in business growth.

Experiment 8: Referral Program
Description: Develop a referral program where you offer incentives or discounts to existing clients who refer new clients to you. Encourage satisfied clients to spread the word about your services and reward them for their referrals.
Expected Outcome: Increased word-of-mouth marketing, a higher number of referrals, and potential new clients, leading to business expansion.

Experiment 9: Collaboration with Game Development Studios
Description: Establish partnerships with game development studios to become their go-to sound designer. Offer your services as an extension of their team, providing consistent and high-quality sound design solutions for their projects.
Expected Outcome: Long-term collaborations with game development studios, steady project flow, and increased reputation within the industry.

Experiment 10: Client Testimonials and Case Studies
Description: Request testimonials from satisfied clients and create case studies showcasing successful projects you have worked on. Highlight the challenges faced, your approach, and the positive outcomes achieved.
Expected Outcome: Increased credibility, improved trust from potential clients, and higher chances of securing new projects based on the positive experiences shared by previous clients

What Next?

The above map and experiments are just a basic outline that you can use to get started on your path towards business improvement. If you’d like custom experiments with the highest ROI, would like to work on multiple workflows in your business (for clients/customers, HR/staff and others) or need someone to help you implement business improvement strategies & software, get in touch to find out whether working with a workflow coach could help fast-track your progress.